Are you a tails or pins first kind of woodworker? If you want to start the woodworker’s equivalent of a bar fight, simply blurt out in a crowd of woodworkers that the best way to cut dovetails is pins first. A tails first declaration works equally well to get the fight started. The truth is, either way is best if it’s the way that works for you.
In The Dough Box–Part 3 of 4 I am going to show you how to model dovetail joinery in splayed sides and ends. Which you model first doesn’t really matter. I am a tails first guy in the shop and a pins first guy in SketchUp. What really matters in this segment is that we can’t use the Push/Pull tool, which normally is the workhorse of modeling dovetails.
Why can’t we use the Push/Pull tool you ask? Well it’s a combination of the way the Push/Pull tool works and the angle between faces we encounter in splayed sides and ends.